Aim |
| AP 1 |
| Target SELF |
| Range Self Self |
| Hit 100% Crit 0% (x1.0) |
| You have a higher chance of hitting the enemy. The focus is broken if you are attacked. |
Actions
|
AP Drain |
| AP 3 |
| Target ENEMY_ONE |
| Range Short Long |
| Hit 100% Crit 5% (x2.0) |
| None |
Actions
|
Baton |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 0% Crit 0% (x2.0) |
| None |
Requirements
|
Actions
|
Bite* |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 95% Crit 5% (x2.0) |
| None |
Actions
|
Bloodlust |
| AP 2 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 95% Crit 5% (x2.0) |
| None |
Actions
|
Bite |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 0% Crit 0% (x2.0) |
| None |
Actions
|
Bite |
| AP 0 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 95% Crit 20% (x1.0) |
| None |
Actions
|
Bite |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 0% Crit 0% (x2.0) |
| None |
Actions
|
Poisoned Bite |
| AP 3 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 0% Crit 0% (x1.5) |
| None |
Actions
|
Bite |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 0% Crit 0% (x2.0) |
| None |
Actions
|
Bless |
| AP 1 |
| Target PARTY_ONE |
| Range Self Close |
| Hit 100% Crit 0% (x1.0) |
| None |
Requirements
|
Actions
|
Shoot Arrow |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Short Medium |
| Hit 0% Crit 0% (x2.0) |
| None |
Requirements
|
Actions
|
Charge |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 0% Crit 0% (x1.5) |
| None |
Actions
|
Claw |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 0% Crit 0% (x2.0) |
| None |
Actions
|
Claw |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 0% Crit 0% (x2.0) |
| None |
Actions
|
Dagger |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 0% Crit 0% (x2.0) |
| None |
Requirements
|
Actions
|
Poisoned Dagger |
| AP 2 |
| Target ENEMY_ONE |
| Range Close Close |
| Hit 0% Crit 0% (x1.5) |
| None |
Requirements
|
Actions
|
Death Stare |
| AP 5 |
| Target ENEMY_ALL |
| Range Close All |
| Hit 100% Crit 5% (x2.0) |
| None |
Actions
|
Defend |
| AP 0 |
| Target SELF |
| Range Self Self |
| Hit 100% Crit 0% (x1.0) |
| Increases defense against physical attacks |
Actions
|
Evade |
| AP 2 |
| Target SELF |
| Range Self Self |
| Hit 100% Crit 0% (x1.0) |
| The enemy has a lower chance of hitting you. |
Actions
|
Fart |
| AP 5 |
| Target ENEMY_ONE |
| Range Close Short |
| Hit 100% Crit 5% (x2.0) |
| None |
Actions
|
Fireball |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Short |
| Hit 95% Crit 5% (x2.0) |
| None |
Requirements
|
Actions
|
Firewall |
| AP 5 |
| Target ENEMY_GROUP_ALL |
| Range Close Close |
| Hit 60% Crit 5% (x2.0) |
| None |
Requirements
|
Actions
|
Focus |
| AP 2 |
| Target SELF |
| Range Self Self |
| Hit 100% Crit 0% (x1.0) |
| You have a higher chance of hitting the enemy. The focus is broken if you are attacked |
Actions
|
Gore |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 0% Crit 0% (x2.0) |
| None |
Actions
|
Hammer |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 0% Crit 0% (x2.0) |
| None |
Requirements
|
Actions
|
Heal |
| AP 1 |
| Target PARTY_ONE |
| Range Self Close |
| Hit 100% Crit 0% (x1.0) |
| None |
Requirements
|
Actions
|
Heal Party |
| AP 3 |
| Target PARTY_ALL |
| Range Self Close |
| Hit 100% Crit 0% (x1.0) |
| None |
Requirements
|
Actions
|
Hide |
| AP 2 |
| Target SELF |
| Range Self Self |
| Hit 50% Crit 0% (x1.0) |
| You hide in the shadows. |
Requirements
|
Actions
|
Hoof |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 0% Crit 0% (x2.0) |
| None |
Actions
|
Ice Projectile |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Short |
| Hit 95% Crit 5% (x2.0) |
| None |
Requirements
|
Actions
|
Lucky |
| AP 2 |
| Target SELF |
| Range Self Self |
| Hit 100% Crit 0% (x1.0) |
| Increases critical hit chance. |
Actions
|
Attack |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 0% Crit 0% (x2.0) |
| None |
Actions
|
Attack |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 0% Crit 0% (x2.0) |
| None |
Actions
|
Attack |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 0% Crit 0% (x2.0) |
| None |
Actions
|
Pincer* |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 95% Crit 5% (x2.0) |
| None |
Actions
|
Pincer |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 0% Crit 0% (x2.0) |
| None |
Actions
|
Pistol Burst |
| AP 3 |
| Target ENEMY_GROUP_ONE |
| Range Close Short |
| Hit 0% Crit 0% (x1.2) |
| None |
Requirements
|
Actions
|
Pistol Shot |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Short |
| Hit 0% Crit 0% (x2.0) |
| None |
Requirements
|
Actions
|
Rifle Shot |
| AP 3 |
| Target ENEMY_ONE |
| Range Short Long |
| Hit 0% Crit 0% (x2.0) |
| None |
Requirements
|
Actions
|
Roid Rage |
| AP 5 |
| Target SELF |
| Range Self Self |
| Hit 100% Crit 5% (x2.0) |
| None |
Actions
|
Sabre |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 0% Crit 0% (x2.0) |
| None |
Requirements
|
Actions
|
Scream |
| AP 3 |
| Target ENEMY_ALL |
| Range Self All |
| Hit 33% Crit 0% (x1.0) |
| None |
Actions
|
Shield |
| AP 5 |
| Target PARTY_GROUP_ALL |
| Range Self All |
| Hit 100% Crit 0% (x1.0) |
| None |
Actions
|
Shotgun Blast |
| AP 3 |
| Target ENEMY_GROUP_ALL |
| Range Close Close |
| Hit 0% Crit 0% (x2.0) |
| None |
Requirements
|
Actions
|
Shotgun Shot |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Short |
| Hit 0% Crit 0% (x2.0) |
| None |
Requirements
|
Actions
|
Slam* |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 0% Crit 0% (x2.0) |
| None |
Requirements
|
Actions
|
Slam |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 0% Crit 0% (x2.0) |
| None |
Actions
|
Sleep |
| AP 5 |
| Target ENEMY_GROUP_ALL |
| Range Close Medium |
| Hit 50% Crit 0% (x1.0) |
| None |
Requirements
|
Actions
|
Slingshot |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Short Short |
| Hit 0% Crit 0% (x2.0) |
| None |
Requirements
|
Actions
|
Spear |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Short Short |
| Hit 0% Crit 0% (x2.0) |
| None |
Requirements
|
Actions
|
Staff |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 0% Crit 0% (x1.5) |
| None |
Requirements
|
Actions
|
Steal |
| AP 3 |
| Target ENEMY_ONE |
| Range Close Close |
| Hit 50% Crit 0% (x1.0) |
| None |
Actions
|
Sting |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 0% Crit 0% (x2.0) |
| None |
Actions
|
Poisoned Sting |
| AP 3 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 95% Crit 25% (x2.0) |
| None |
Actions
|
Stun Grenade |
| AP 4 |
| Target ENEMY_GROUP_ALL |
| Range Close Medium |
| Hit 100% Crit 0% (x1.0) |
| None |
Requirements
|
Actions
|
Stun Gun |
| AP 3 |
| Target ENEMY_ONE |
| Range Close Close |
| Hit 10% Crit 0% (x1.0) |
| None |
Requirements
|
Actions
|
Summon Rat |
| AP 2 |
| Target SELF |
| Range Self Self |
| Hit 100% Crit 0% (x0.0) |
| None |
Requirements
|
Actions
|
Sword |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 0% Crit 0% (x2.0) |
| None |
Requirements
|
Actions
|
Sword Swing |
| AP 2 |
| Target ENEMY_GROUP_ALL |
| Range Close Close |
| Hit 0% Crit 0% (x2.0) |
| None |
Requirements
|
Actions
|
Tail Slap |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 0% Crit 0% (x2.0) |
| None |
Actions
|
Talon |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 0% Crit 0% (x2.0) |
| None |
Actions
|
Tentacle |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 0% Crit 0% (x2.0) |
| None |
Actions
|
Throw Molotov |
| AP 5 |
| Target ENEMY_GROUP_ALL |
| Range Short Medium |
| Hit 60% Crit 5% (x2.0) |
| You throw a Molotov cocktail at the enemies. |
Requirements
|
Actions
|
Throw net |
| AP 3 |
| Target ENEMY_GROUP_ALL |
| Range Close Close |
| Hit 50% Crit 0% (x1.0) |
| None |
Actions
|
Attack* |
| AP 0 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 95% Crit 0% (x0.0) |
| None |
Actions
|
Wing |
| AP 1 |
| Target ENEMY_GROUP_ONE |
| Range Close Close |
| Hit 0% Crit 0% (x2.0) |
| None |
Actions
|