## Bleeding
None
Actions Deal Damage physical 1-2 HP

## Blessed
None
Modifiers Crit Chance 0.05 Hit Chance Defener -0.05

## Blind
None
Modifiers Hit Chance Attacker -0.20 Abilities perception -5 trapfinding -5

## Burning
None
Actions Deal Damage fire 1-5 HP

## Deaf
None
Skip turn true
Modifiers Hit Chance Attacker -0.20 Abilities initiative -5 perception -5

## Defensive
None
Modifiers Damage Reduction bludgeoning -1 HP piercing -1 HP slashing -1 HP

## Drunk
None
Modifiers Hit Chance Attacker -0.05 runAwayChance Abilities charisma -1 initiative -1

## Entangled
None
Modifiers Hit Chance Defener 0.05 Abilities initiative -1

## Evade
The enemy has a lower chance of hitting you.
Modifiers Hit Chance Defener -0.25

## Focus
You have a higher chance of hitting the enemy. The focus is broken if you are attacked.
Remove on damage true
Modifiers Hit Chance Attacker 0.25

## Freezing
None
Modifiers Hit Chance Attacker -0.05 Abilities INITIATIVE -3

## Frozen
None
Skip turn true
Actions Deal Damage ICE 1-5 HP

## Headache
headache

## Hidden
None
Remove on attack true
Modifiers Crit Chance 100.0 Hit Chance Defener -1.0

## Lucky
Increases critical hit chance.
Modifiers Crit Chance 0.50

## Paralyzed
None
Skip turn true

## Poisoned
None
Actions Deal Damage physical 1-2 HP

## Prone
None
Modifiers Crit Chance -1.0 Hit Chance Attacker -0.10 Hit Chance Defener 0.10 runAwayChance

## Rage
None
Modifiers damageAttack

## Shielded
None
Modifiers Damage Reduction bludgeoning -1 HP piercing -1 HP slashing -1 HP

## Sick
None
Actions Deal Damage physical 1-3 HP
Modifiers Crit Chance -0.50

## Sleeping
None
Remove on damage true
Skip turn true

## Slow
None
Modifiers Abilities initiative -5

## Stunned
None
Skip turn true

## Wet
None
Modifiers Abilities climbing -1 initiative -1 Damage Reduction fire -1 HP ice 1 HP electricity 1 HP