## Antidote
Type consume
Removes poisoned condition
Actions Remove Condition poisoned

## Bandage
Type consume
Restores 1-2 HP. Stops bleeding (50%).
Actions Restore HP 1-1 Remove Condition bleeding

## Bone
Type trade
None

## Shotgun Shot
Type consume
None
Actions Learn shotgun_shot
Requirements learnCombatActionCheck {'ref': 'shotgun_shot'}

## Borg eye
Type equip
Standard borg eye
Modifiers Abilities darkvision 1 perception 1 Attributes cyborg 1

## Bread
Type consume
None

## caps
Type trade
None

## Currency
Type trade
None

## Diego's Bandana
Type equip
None
Modifiers Abilities INITIATIVE 1 Attributes bandit 1

## Secret Document #1
Type document
None

## Ale
Type consume
None
Actions Add Condition drunk 30m (50%) Remove Condition freezing Restore HP 1-1 IF {}

## Beer
Type consume
None
Actions Add Condition drunk 10m (50%) Remove Condition freezing Restore HP 1-1 IF {}

## Energy Cell
Type consumable
None
Actions Restore AP 10-50
Requirements traitCheck {'name': 'machine'}

## Garlic
Type trade
None

## Snow Gear
Type equip
None
Modifiers Damage Reduction ice -1 HP Immunities freezing

## Golem Totem
Type trade
None

## HCPD Locker Key
Type trade
Hill Creek Police Department locker key.

## HCPD Mine Key
Type quest
Key to the mine entrance.

## Junk
Type trade
None

## lockpick
Type trade
None

## Police Armor
Type equip
Standard police armor
Modifiers Abilities initiative -1 Attributes law 1 Damage Reduction ballistic -3 HP piercing -1 HP slashing -1 HP

## rags
Type trade
None

## Rattail
Type trade
None

## Rattail Soup
Type consume
None
Actions Restore AP 1-5

## Recipe: Bandage
Type consume
None
Actions addRecipe {'ref': 'bandage'}

## Rattail Soup (Recipe)
Type consume
None
Actions addRecipe {'ref': 'rattail_soup'}

## Rope
Type trade
None

## Skull
Type trade
None

## Snake Scales
Type trade
None

## Snake Skin
Type trade
None

## Cola
Type consume
Restores 1 HP
Actions Restore HP 1-1

## Lemonade
Type consume
Restores 1 HP
Actions Restore HP 1-1

## spoon
Type trade
None

## tusk
Type trade
None

## Venom Sack
Type trade
None

## Shotgun Shot
Type consume
None
Actions Learn shotgun_shot
Requirements learnCombatActionCheck {'ref': 'shotgun_shot'}