Bleeding

None
Actions
  • Deal Damage physical 1-2 HP

Blind

None
Modifiers
  • Hit Chance Attacker -0.20
  • Abilities
    • perception -5
    • trapfinding -5

Burning

None
Actions
  • Deal Damage fire 1-5 HP

Defensive

None
Modifiers
  • Damage Reduction
    • physical -1 HP
    • bludgeoning -1 HP
    • piercing -1 HP
    • slashing -1 HP

Drunk

None
Modifiers
  • runAwayChance
  • Abilities
    • charisma -1
    • initiative -1

Entangled

None
Modifiers
  • Hit Chance Defener 0.05
  • Abilities
    • initiative -1

Evade

The enemy has a lower chance of hitting you.
Modifiers
  • Hit Chance Defener -0.25

Focus

You have a higher chance of hitting the enemy. The focus is broken if you are attacked.
Remove on damage true
Modifiers
  • Crit Chance 0.10
  • Hit Chance Attacker 0.25

Freezing

None
Modifiers
  • Abilities
    • INITIATIVE -2

Frozen

None
Skip turn true
Actions
  • Deal Damage ICE 1-5 HP

Headache

headache

Hidden

None
Remove on attack true
Modifiers
  • Crit Chance 100.0
  • Hit Chance Defener -1.0

Lucky

Increases critical hit chance.
Modifiers
  • Crit Chance 0.50

Paralyzed

None
Skip turn true

Poisoned

None
Actions
  • Deal Damage physical 1-2 HP

Rage

None
Modifiers
  • damageAttack

Shielded

None
Modifiers
  • Damage Reduction
    • physical -1 HP
    • bludgeoning -1 HP
    • piercing -1 HP
    • slashing -1 HP

Sick

None
Actions
  • Deal Damage PHYSICAL 1-3 HP
Modifiers
  • Crit Chance -0.50

Sleeping

None
Remove on damage true
Skip turn true

Slow

None
Modifiers
  • Abilities
    • initiative -5

Stunned

None
Skip turn true

Wet

None
Modifiers
  • Abilities
    • climbing -1
    • initiative -1
  • Damage Reduction
    • fire -3 HP
    • ice 3 HP
    • electricity 5 HP