JavaScript is required to run any of the examples in your browser.
Sequencer
Implementation of a step-sequencer that lets you create short musical loops or songs
Music Generation
Experimental sound generation using gravity and collision equations on sound generating objects
Exa
A programming environment that lets you control two EXA agents, using the EXA instruction set. Based on EXAPUNKS by Zachtronics.
Bump Mapping
Implementation of bump mapping on a 2D surface
Color Fade
Fades between two images based on their RGB channels, instead of their alpha channel
Dissolve
Fades between two images by randomly removing pixels
Dithering
Color reduction using the Floyd–Steinberg dithering algorithm
Halftone
Reproduction of images using Halftone dots
Lazer
Demo effect (not sure what the actual name is)
Plasma
Demo effect
Sliding Quads
Animation of depth-sorted rectangles
Sparkling Water
Aims to imitate the effect when the sun reflects on the water surface
Elevator
Simulates elevators picking up and dropping off passengers at different floors. Based on an Elevator algorithm.
Forest Fire
Cellular automaton based on the Forest-fire model
Life
John Conway's Game of Life
Bezier
Drawing Bezier curves using De Casteljau's algorithm
Guitar
Utility for displaying notes and cords on the guitar
HIIT Timer
Simple timer for high-intensity interval training (HIIT) workouts